Developed in collaboration with re:Naissance Opera, DigiBC and Alex Coulombe (Agile Lens), this hands-on intensive is about making cutting-edge digital tools more accessible to IBPOC creators and artists working in live performance.
Critical Path Games is currently building a vertical slice for their first project and seeking a talented and passionate 3D Artist to join the art team, on a full-time contract basis (4-6 months), to help bring their game worlds to life.
Gamescom is an annual trade show in Cologne, Germany. It is Europe's most important trade show for interactive entertainment, and the largest gaming event in the world.
House of How is looking for a Senior Tools Developer to make significant contributions to the design and implementation of powerful tools that supercharge game development and creative workflows.