Sandun Dissan (he/him)

Work Placement Officer

Sandun is a talent acquisition and HR professional with a passion for the animation, VFX and video game spaces. He brings a range of industry experience and has always thrived within the tech sector where he has fostered a healthy network of connections. As DigiBC’s WPO, this role will encompass all of Sandun’s previous experience into a new challenge, while continuing to make a bigger footprint in the creative technology economy. Outside of work, Sandun involves himself in the entertainment and creative industries by attending workshops, events, classes and auditions.

Our Executive Office Staff

2023-24 Board of Directors

Alex Grimbley

Franchise Strategy Director & Executive Producer, The Coalition (Microsoft)

The Latest

LEVEL UP: Video Game Tools for Performing Artists (Apply by July 4)

Developed in collaboration with re:Naissance Opera, DigiBC and Alex Coulombe (Agile Lens), this hands-on intensive is about making cutting-edge digital tools more accessible to IBPOC creators and artists working in live performance.

[JOB POSTING] 3D Artist, Critical Path Games

Critical Path Games is currently building a vertical slice for their first project and seeking a talented and passionate 3D Artist to join the art team, on a full-time contract basis (4-6 months), to help bring their game worlds to life.

Call for Applications: TCS Program @ Gamescom (August 20-24)

Gamescom is an annual trade show in Cologne, Germany. It is Europe's most important trade show for interactive entertainment, and the largest gaming event in the world.

[JOB POSTING] Senior Tools Engineer, House of How

House of How is looking for a Senior Tools Developer to make significant contributions to the design and implementation of powerful tools that supercharge game development and creative workflows.