Lance Davis

CFO & Co-founder, Shred Capital Board Treasurer

Lance Davis has extensive experience in the British Columbia local technology industry. Over the last 20 years, he has focused on the video game and interactive technologies sector. He has experience with the Scientific Research and Experimental Development Tax Incentive program (SR&ED), BC Interactive Digital Media Tax Credits (IDMTC), Canada Media Fund (CMF) and Industrial Research Assistance Program (IRAP). He has worked diligently with local, provincial and federal organizations to bring attention to the tech and gaming sector.

Coupled with extensive administrative, financial management and banking experience, Lance has held the positions of Director and Chief Financial Officer for Slant Six Games, provided Virtual CFO services for Relic Entertainment, Radical Entertainment, Totally Hip Software, Granville Entertainment Group, and Barking Dog Studios.

Our Executive Office Staff

2023-24 Board of Directors

Alex Grimbley

Franchise Strategy Director & Executive Producer, The Coalition (Microsoft)

The Latest

LEVEL UP: Video Game Tools for Performing Artists (Apply by July 4)

Developed in collaboration with re:Naissance Opera, DigiBC and Alex Coulombe (Agile Lens), this hands-on intensive is about making cutting-edge digital tools more accessible to IBPOC creators and artists working in live performance.

[JOB POSTING] 3D Artist, Critical Path Games

Critical Path Games is currently building a vertical slice for their first project and seeking a talented and passionate 3D Artist to join the art team, on a full-time contract basis (4-6 months), to help bring their game worlds to life.

Call for Applications: TCS Program @ Gamescom (August 20-24)

Gamescom is an annual trade show in Cologne, Germany. It is Europe's most important trade show for interactive entertainment, and the largest gaming event in the world.

[JOB POSTING] Senior Tools Engineer, House of How

House of How is looking for a Senior Tools Developer to make significant contributions to the design and implementation of powerful tools that supercharge game development and creative workflows.