Colleen Arndt (she/her)

Membership, Marketing & Communications

Colleen Arndt is the Marketing & Communications Manager at DigiBC, responsible for membership management, comms coordination across all channels, and assisting with events.

Before joining DigiBC, Colleen began her career in the games industry in 2006 as a production coordinator for the Need For Speed team at EA Blackbox. This role paved the way for her move to United Front Games, where she worked from 2008-16, initially as a project coordinator (ModNation Racers & LittleBigPlanet Karting) and then transitioning into H.R. after two years.

Outside of work, Colleen is an avid tennis enthusiast and devoted cyclist, choosing to ride her bike as her main mode of transportation whenever possible.

Our Executive Office Staff

2023-24 Board of Directors

Alex Grimbley

Franchise Strategy Director & Executive Producer, The Coalition (Microsoft)

The Latest

LEVEL UP: Video Game Tools for Performing Artists (Apply by July 4)

Developed in collaboration with re:Naissance Opera, DigiBC and Alex Coulombe (Agile Lens), this hands-on intensive is about making cutting-edge digital tools more accessible to IBPOC creators and artists working in live performance.

[JOB POSTING] 3D Artist, Critical Path Games

Critical Path Games is currently building a vertical slice for their first project and seeking a talented and passionate 3D Artist to join the art team, on a full-time contract basis (4-6 months), to help bring their game worlds to life.

Call for Applications: TCS Program @ Gamescom (August 20-24)

Gamescom is an annual trade show in Cologne, Germany. It is Europe's most important trade show for interactive entertainment, and the largest gaming event in the world.

[JOB POSTING] Senior Tools Engineer, House of How

House of How is looking for a Senior Tools Developer to make significant contributions to the design and implementation of powerful tools that supercharge game development and creative workflows.