LEVEL UP: Video Game Tools for Performing Artists (Apply by July 4)

Developed in collaboration with re:Naissance Opera, DigiBC and Alex Coulombe (Agile Lens), this hands-on intensive is about making cutting-edge digital tools more accessible to IBPOC creators and artists working in live performance.

Over the past few years, re:Naissance and DigiBC have been exploring how emerging technologies, particularly Unreal Engine, are revolutionizing creative industries. Now, we’re so excited to introduce LEVEL UP, a 2-day video game tools workshop for IBPOC performing artists coming this November! Whether you’re curious about virtual production, immersive environments, or the future of storytelling, this workshop offers a welcoming space to explore how game engines like Unreal Engine are reshaping the creative landscape. No prior tech experience needed and open and free for IBPOC artists. In-person capacity is limited.

Dates & Location: Nov 15–16, 2025 | DigiBC Creative Tech Studio
Application Deadline: July 4th, 2025
Link to apply: https://forms.gle/LSXtsnsu1Wu7WX3w8

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LEVEL UP: Video Game Tools for Performing Artists (Apply by July 4)

Developed in collaboration with re:Naissance Opera, DigiBC and Alex Coulombe (Agile Lens), this hands-on intensive is about making cutting-edge digital tools more accessible to IBPOC creators and artists working in live performance.

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Call for Applications: TCS Program @ Gamescom (August 20-24)

Gamescom is an annual trade show in Cologne, Germany. It is Europe's most important trade show for interactive entertainment, and the largest gaming event in the world.

[JOB POSTING] Senior Tools Engineer, House of How

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