DIG Roundtable: Prioritize Mental Health in the Games Industry (Oct 16, 12-1pm)

Join DIG for a thoughtful conversation on recognizing burnout, mental health at work, and being kind to yourself through turbulence.

Diversity in Games is excited to present their next virtual roundtable event on October 16. Proudly sponsored by A Thinking Ape and DigiBC.

Join us on Zoom for an online roundtable session about prioritizing mental health in the games industry. Discussion topics include navigating layoffs, recognizing burnout, discussing mental health with your employers and more. Additionally, attending the event puts you in a draw for door prizes!

Speakers:
Divya Dias, Narrative Designer, Amazon Games
Carrie Mah, Staff UX Designer, Fortis Games
Myke Synnett, IT Analyst, CWB
Alberto García Acosta, Game Localization Specialist, Independent/Freelancer

When: October 16, 12:00 – 1:00pm PDT

RSVP here: https://www.eventbrite.ca/e/prioritize-mental-health-in-the-games-industry-a-dig-roundtable-tickets-1037449939697

*Open to individuals of any gender identity.
*Free to attend but space is limited, so please register in advance!
*Zoom link will be sent out the day before the event.

Read More Posts

The Latest

LEVEL UP: Video Game Tools for Performing Artists (Apply by July 4)

Developed in collaboration with re:Naissance Opera, DigiBC and Alex Coulombe (Agile Lens), this hands-on intensive is about making cutting-edge digital tools more accessible to IBPOC creators and artists working in live performance.

[JOB POSTING] 3D Artist, Critical Path Games

Critical Path Games is currently building a vertical slice for their first project and seeking a talented and passionate 3D Artist to join the art team, on a full-time contract basis (4-6 months), to help bring their game worlds to life.

Call for Applications: TCS Program @ Gamescom (August 20-24)

Gamescom is an annual trade show in Cologne, Germany. It is Europe's most important trade show for interactive entertainment, and the largest gaming event in the world.

[JOB POSTING] Senior Tools Engineer, House of How

House of How is looking for a Senior Tools Developer to make significant contributions to the design and implementation of powerful tools that supercharge game development and creative workflows.