Many of us are aware of the controversy facing ArenaNet (Guildwars 2) after they fired two employees for allegedly behaving poorly in social media interactions with consumers. Leaving aside the issue of whether or not the two should have been fired, a few obvious questions emerging from this fiasco are… does your company have a social media policy in place? If so, is it sufficient? Does it consider both professional and personal social media accounts? We began preparing recommendations for our members to consider then read the work that Jen MacLean at IGDA produced. Rather than re-creating the wheel, we asked her permission to link to the IDGA suggested guidelines. She agreed. Thanks, Jen!
Game Devs on Social Media: Questions You Should Ask For Your Protection
|
Two ArenaNet employees were recently fired because of their interactions with community members on social media. This incident makes very clear the perils of social media for game developers, especially when transparent and well-understood guidelines for staff members are not in place. Often, game developers love engaging with their player base and the interactions can be very helpful for both the developers and players. However, without clear information from an employer on social media use, interacting with people as a game developer can jeopardize someone’s job and career, and even their personal safety. The IGDA strongly encourages its members, both as individuals and as studios and partners, to clarify the guidelines and expectations around social media use, both in professional and personal accounts. Game developers are also frequently targeted for harassment, particularly if they are members of under-represented communities. Companies must plan for how they will support their staff members in the event of online harassment, and should clearly communicate the resources they will make available to their team to have safe, productive, and positive interactions online, especially if they are expected to do so in their roles. With generous assistance from IGDA community members, we’veassembled an initial list of questions every game developer should ask, and every company should address, before interacting with players on social media. |
What are the rules for staff about engaging in company-controlled online spaces?
|
What are the rules for employees’ personal social media accounts?
|
What will the company do to protect its talent from internet harassment mobs?
|
What are the calibration/discipline/monitoring procedures?
Are employees allowed to play the game (if the game is multiplayer)?
|